I craft digital experiences that work, that people actually want to use, and that drive real results. UX, UI, strategy – call it what you want. I call it making things better than they were yesterday.

Director of UX at Dave Clark Design.

Previously Head of UX/UI at Fisher & Paykel Appliances.

Currently working across government, enterprise, ecommerce, financial services and global digital products — including AI-assisted tools, smarter workflows and complex service experiences.

Based in Auckland, NZ.

Established in the UK.

I Direct

I align teams, stakeholders and decisions around the right product direction — including where AI is useful, usable and worth the complexity.

I Shape

Removing noise and reducing complexity across services, platforms, content ecosystems and emerging AI-enabled workflows.

I Design

Forming clarity through UX & UI — structure, rhythm and carefully made decisions, designed for the real world.

I lead digital product design solutions

I craft digital experiences that work, that people actually want to use, and that drive real results. UX, UI, strategy – call it what you want. I call it making things better than they were yesterday.

Director of UX at Dave Clark Design.

Previously Head of UX/UI at Fisher & Paykel Appliances.

Currently working across government, enterprise, ecommerce, financial services and global digital products — helping teams shape clearer, smarter and more effective digital experiences.

Based in Auckland, NZ.

Established in the UK.

Latest project

Govt.nz app

Projects

I Direct

I align teams, stakeholders and decisions around the right product direction — including where AI is useful, usable and worth the complexity.

I Shape

Removing noise and reducing complexity across services, platforms, content ecosystems and emerging AI-enabled workflows.

I Design

Forming clarity through UX & UI — structure, rhythm and carefully made decisions, designed for the real world.

01 /

Govt.nz

All of government app

All of government app

The new NZ all-of-gov app, bringing digital credentials, secure messaging and connected services into one mobile experience.

UX / Native / Strategy / Design system

View case study

NZ Film Commission

Website

Website

A full website restructure and redesign, turning complex content into clearer pathways for local and international filmmakers.

UX / IA / Design system

View case study

Fisher & Paykel

Website

Appliance touchscreens

Award-winning, first generation touchscreen appliance interfaces, designed and tested across ovens, ranges and cooktops.

Product / Industrial / UX / UI / Testing

View product

Tencent

Corporate website

Corporate website

A global website redesign, restructuring complex company content to better communicate Tencent’s scale and influence.

UX / IA

Tricor/Vistra

Portal

Portal

A scalable entity management portal, turning complex business data and manual workflows into a cleaner SaaS experience.

UX / UI / Design system

Fisher & Paykel

Fisher and Paykel Appliances Website

Website

A premium ecommerce redesign for Fisher & Paykel and DCS, improving the path from product discovery to purchase.

UX / UI / Testing

View site

My Story

Driven by curiosity, sharpened by complexity and grounded in craft.

At uni, traditional product design taught me to think in systems, constraints and real-world use.

01.

As a Brit, I honed my craft in London across varied industries and complex products.

02.

Leading teams across Britain, Germany and Sweden, I learnt the value of clarity, precision and strong creative opinions.

03.

In New Zealand, I’m bringing 21+ years of experience to work that keeps raising the bar.

04.

Driven by curiosity,
sharpened by complexity
and grounded in craft.
At uni, traditional product design taught me to think in systems, constraints and real-world use.
As a Brit, I honed my craft in London across varied industries and complex products.
Leading teams across Britain, Germany and Sweden, I learnt the value of clarity, precision and strong creative opinions.
In New Zealand, I’m bringing 21+ years of experience to work that keeps raising the bar.

Experience

21+ years designing, leading and shaping digital products across sectors.

Director of UX

Dave Clark

Since Sep 2021

Auckland, New Zealand

daveclarkdesign.com

Leading design for global brands, fixing broken processes and elevating craft.

Heading up UX strategy across major corporate, government, and financial sector projects — shaping digital experiences that balance innovation with real-world impact.

Steering large-scale website and platform redesigns for organisations like the New Zealand Film Commission (NZFC), Tencent, Forsyth Barr and ANZ, improving accessibility, engagement, and usability.

Driving a human-centred approach in complex stakeholder environments, ensuring design decisions align with both business objectives and user needs.

Bringing AI into the design process where it adds genuine value: faster exploration, sharper synthesis, smarter content systems and better decision support.

Embedded a Figma-powered, token enabled design system that actually works — streamlining collaboration between UX, UI, and dev.

Created a designer growth framework — because career progression shouldn't be a mystery.

Head of UX/UI

Fisher & Paykel

Oct 2018 – Sep 2021

Auckland, New Zealand

fisherpaykel.com

Designing the future of premium kitchen tech & global e-commerce.

Led UX/UI across B2C & B2B websites, Connected Ecosystem App, in-store experiences, and appliance touchscreens.

Designed the award-winning touchscreen oven interface — because appliances should feel as good as they function.

Led the overhaul of F&P's global e-commerce experience, setting a new industry standard.

Championed accessibility & inclusivity, by ensured all digital experiences were user-friendly for a diverse audience.

Led a human-centric culture shift to embed design thinking across teams, educating leadership on its role in driving business value.

Senior UX Designer

Woolworths

Apr 2018 – Oct 2018

Auckland, New Zealand

woolworths.co.nz

Bringing order to their digital chaos of grocery shopping.

Developed a scalable design system for Countdown's digital transformation, ensuring a seamless e-commerce and app experience.

Drove consistency across web and mobile, making grocery shopping feel less like a chore and more like a well-planned mission.

Lead UI/UX Designer

Kindred Group

Sep 2015 – Mar 2018

London, United Kingdom

kindredgroup.com

Crafting high-stakes digital experiences for the fast-moving world of online gaming and gambling.

Led the UX/UI team across multiple market-leading global gaming brands — because in gambling, speed and clarity are everything.

Designed Unibet's full lifecycle horse racing platform — balancing complex journeys, legal requirements, and high-pressure betting decisions.

Managed integrations for new acquisitions, bringing new brands into the fold without losing their identity.

Senior Digital Designer

AIG

Nov 2013 – Sep 2015

London, United Kingdom

aig.co.uk

Making digital insurance transparent and accessible to all.

Managed the UK & Ireland digital design team, overseeing UX/UI for multiple insurance brands.

Streamlined complex product offerings into accessible digital experiences that didn't require a law degree to understand.

Digital Designer

Norwegian Cruise Line

Jan 2010 – Oct 2013

London, United Kingdom

ncl.com

Bringing a bit of first-class luxury to the digital travel experience.

Led UX/UI and creative for UK & Europe, ensuring seamless online and offline brand consistency.

Partnered with the US team to redesign the brand and digital touchpoints — because cruise bookings should be smooth sailing.

Designer

Cabbell Publishing

Jan 2007 – Oct 2009

London, United Kingdom

From print to digital, bringing brands to life across sport, entertainment, and culture.

Designed for clients like British Rowing, BBC Proms, and Hilton Hotels — creating work that actually got noticed.

Balanced creative storytelling with commercial needs — because great design serves both the art and the business.

Designer

Snows Timber

May 2005 – Sep 2006

Glastonbury, United Kingdom

Turning raw materials into polished experiences — literally and digitally.

Led print, digital, and 3D design, from virtual tours to engineering prototypes.

Worked end-to-end on projects, both digital and real world, from initial brief to final production.